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 [Guide] Castle Siege

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PuTeRa™

PuTeRa™


Male
Number of posts : 34
Location : Aku Kat Bawah Katil Korank ^_^
Registration date : 2008-10-17

[Guide] Castle Siege Empty
PostSubject: [Guide] Castle Siege   [Guide] Castle Siege Empty10/18/2008, 8:02 am

Siege Participants Requirements

  • All participating guilds must have a Guild Master that is at least Level 200 or higher (no Class restrictions).

  • All participating guilds must have at least 20 members or more.

  • In order to actually be able to interact with the Castle’s devices or to even win the event, a guild must be a part of an alliance.

  • Anyone in the Valley of Loren can “participate” or interact with players, but these members or guilds can’t actually win the event themselves.

  • If the guild that holds the castle disbands at anytime, they will forfeit the castle.

  • There can only be three attacking guilds during the event.


How to register for a siege

Qualified guilds must talk to the Guardsman NPC and press the "Announce" button and their registration will be accepted.

Only the guild master of the main alliance can announce “intent to siege” to the guardsman NPC.

All members of a guild that has announced their intent to siege can collect and submit Signs of Lord during the registration period.

When the guardsman NPC is clicked, the guild name and allied guilds names rankings will show on the registry.

When the guard NPC is clicked Siege status information will be shown.

Guilds are ranked according to several factors, including how many Signs of Lord have been obtained.

Only the top 3 guilds and their allies will be given a priority for the siege.
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PuTeRa™

PuTeRa™


Male
Number of posts : 34
Location : Aku Kat Bawah Katil Korank ^_^
Registration date : 2008-10-17

[Guide] Castle Siege Empty
PostSubject: Re: [Guide] Castle Siege   [Guide] Castle Siege Empty10/18/2008, 8:03 am

Registration priority

Say im GM and ur so

We registering for CS ok? -i got 40 guild members/-im lvl 300 /i registered 100 signs of lord

-u have 35 members/-ur lvl 250 /u registred 50 signs of lord

that is how it works out for both os us

My ranking = [(100*5)+40]+300/4=
Urs = [(50*5)+35]+250/4=

higher results/score takes the priority to be in CS
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http://melayulife.tk/
PuTeRa™

PuTeRa™


Male
Number of posts : 34
Location : Aku Kat Bawah Katil Korank ^_^
Registration date : 2008-10-17

[Guide] Castle Siege Empty
PostSubject: Re: [Guide] Castle Siege   [Guide] Castle Siege Empty10/18/2008, 8:15 am

Siege Battle Basics

When the the guild registration is complete, the invading team and their allies will have a sword icon and defending and their allies will have a shield icon.

* PK penalty does not apply to the guilds of the invading and defending team.
* The above condition is applicable only in the Valley of Loren.
* PK penalty will not be applied to both invading team and defending teams but will be applicable to other characters who are not participants.
* The Guild Masters will have a crown mark on the top instead of sword or shield mark.
* Neutral characters will not be marked as attackers or defenders.
* Guild registration/withdrawal during the battle is not allowed.

Siege Players

* The invading team will have a sword icon and the defending team will have a shield on top of their character.
* The guild master will have a crown icon instead of sword or shield. (A blue crown for the defending team and a red one for invading team)

Neutral character can attack while pressing [CTRL]

Guild Master for Invading teamGuild Master for Defending team
[Guide] Castle Siege Lol1lh3

Guild Member for Invading teamGuild Member for Defending team
[Guide] Castle Siege Lol2wi4
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http://melayulife.tk/
PuTeRa™

PuTeRa™


Male
Number of posts : 34
Location : Aku Kat Bawah Katil Korank ^_^
Registration date : 2008-10-17

[Guide] Castle Siege Empty
PostSubject: Re: [Guide] Castle Siege   [Guide] Castle Siege Empty10/18/2008, 8:17 am

Deployment

Basic Policy and Winning condition

* The alliance under the invading/defending team will automatically be sorted into each invading/defending team.
* Attacking your own troops is possible by pressing Ctrl key, as well as certain AOE spells will cause damage to your own allies.
* Range attack can give 80% reduced damage to your own troops and 60% reduced damage for other troops.
* To win Castle Siege, the guild master's official seal should be registered in the pedestal located at the dragon tower, and if it is successfully registered, the lord of the castle is updated with the player who registered.
* Only the guild master can register the official seal in the pedestal.
* To register, press it for 30 seconds and if the 2 switches that are needed for stamping are cancelled or the character gets killed, the registration will fail.
* If there's remaining time, even if the registration was successful, the battle will continue but the 2 camps of invading/defending team will be exchanged.
* The guild with their official seal registered at the end of the siege will become the lords of the castle.
* The guild that owns the castle (including the alliance) can warp into the Valley of Loren to go the castle
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http://melayulife.tk/
PuTeRa™

PuTeRa™


Male
Number of posts : 34
Location : Aku Kat Bawah Katil Korank ^_^
Registration date : 2008-10-17

[Guide] Castle Siege Empty
PostSubject: Re: [Guide] Castle Siege   [Guide] Castle Siege Empty10/18/2008, 8:22 am

[Guide] Castle Siege 101ot6

SwitchPedestal
*Warp command cannot be used during the Castle Siege Warfare stage, but the defending team can warp to the front of the castle by using "Town Portal Scroll".
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[Guide] Castle Siege Empty
PostSubject: Re: [Guide] Castle Siege   [Guide] Castle Siege Empty

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[Guide] Castle Siege
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